Posted by alexandra_k on August 23, 2013, at 19:06:47
In reply to Re: print vs e reading, posted by alexandra_k on August 23, 2013, at 18:57:30
i think it is kinesthetic. the loss of kinesthetic modality.
the difference between anatomy from computer 3-d simulation where you can rotate the object and / or rotate your view around the object...
vs..
actually having the model of the skeleton (or whatever) in front of you. being able to do creepy things like loop the thumb over the pelvic bowl so the hand hangs aloofly inside the pelvic bowl. or reach it up inside the rib cage or whatever..
the 3-d perspective on both print or computer screen is getting better... as resolution gets higher, i guess. but... i'm sure i heard somewhere that aspects of how we represent 3-d in art (to do with shadow or something) are actually fairly arbitrary. weren't discovered until some historical period (how i barely scraped through art history at high school i'll never know). but it just... is harder. especially irregular shapes. developing a 3-d mental representation of the scapula. or some of the odd bones of the skull... i don't see how you can do it without being able to pick them up and hold them and feel the textures and move them around.
but is this my personal deficit? like how i lack a number sense (perhaps). or... is this a skill that we can develop? either me personally or people generally (e.g., i wonder if kids are better at it)
maybe.... orienteering irl vs computer (e.g., finding the good guns from different spawn points in halo)...
hm.
poster:alexandra_k
thread:1049569
URL: http://www.dr-bob.org/babble/social/20130811/msgs/1049571.html